tag:blogger.com,1999:blog-7189006048107984797.post1667095326258351050..comments2023-11-05T00:45:28.245-07:00Comments on Landgraviate of Ober-Schweinsberg: Some more thoughts on Unter-SchweingauSnickering Corpseshttp://www.blogger.com/profile/11207827630539622815noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7189006048107984797.post-9940924405663252612008-02-02T11:04:00.000-08:002008-02-02T11:04:00.000-08:00Yes, I'm already trying to figure out how the Poli...Yes, I'm already trying to figure out how the Politicals in the current grouping are in such positions. The nice thing about a Civil War is that it offers some additional reasons for such officers, perhaps someone upon whom our would-be monarch depends financially? A powerful local landowner granted a commission to keep him loyal?Snickering Corpseshttps://www.blogger.com/profile/11207827630539622815noreply@blogger.comtag:blogger.com,1999:blog-7189006048107984797.post-56907875465199458752008-02-02T02:09:00.000-08:002008-02-02T02:09:00.000-08:00Gentlemen,I've dice up the "Tricorne Wars" initiat...Gentlemen,<BR/><BR/>I've dice up the "Tricorne Wars" initiatives and command radii of the various commanders:<BR/><BR/><BR/>ARNOLD's OFFICERS:<BR/><BR/>Borowczyk -- Steady -- init 2, cmd 11"<BR/><BR/>Farberbock -- Steady -- init 1, cmd 9"/6"<BR/>Kinski -- Political -- init 1, cmd 8"/5"<BR/>d'Civeyrac -- Aggressive -- init 1, cmd 11"/7"<BR/><BR/>Muldowny -- Aggressive -- init 2, cmd 8"/5"<BR/>Andress -- Political -- init 1, cmd 15"/10"<BR/><BR/><BR/>ANSAR's OFFICERS:<BR/><BR/>Schweiger -- Aggressive -- init 2, cmd 10"<BR/><BR/>Gronenborn -- Steady -- init 1, cmd 12"/7"<BR/>Kruger -- Political -- init 2, cmd 11"/7"<BR/>Storch -- Careful -- init 1, cmd 10"/5"<BR/><BR/>Murnau -- Aggressive -- init 1, cmd 11"/7"<BR/>Boll -- Aggressive init 1, cmd 10"/7"<BR/><BR/><BR/>If you are not familiar with my rules, the two command distances for brigadiers indicate their radius if in command of mounter or infantry respectively.<BR/><BR/>So, Jonathan, now that you know a little more about the various officers, if you want to change any assignments, now is the time to do so.<BR/><BR/><BR/>-- JeffBluebear Jeffhttps://www.blogger.com/profile/07595975572873838050noreply@blogger.comtag:blogger.com,1999:blog-7189006048107984797.post-4692786949033404472008-02-01T20:21:00.000-08:002008-02-01T20:21:00.000-08:00Absolutely agree Jeff.Absolutely agree Jeff.MurdocKhttps://www.blogger.com/profile/08693711825249632305noreply@blogger.comtag:blogger.com,1999:blog-7189006048107984797.post-1373553473409834332008-02-01T16:52:00.000-08:002008-02-01T16:52:00.000-08:00Yeah, these things almost take on a life of their ...Yeah, these things almost take on a life of their own. You hear authors all the time saying a character did something unexpected, for example. Random generation of some aspects at least can give you things you want to explain and so the story grows.<BR/>:-)Fitz-Badgerhttps://www.blogger.com/profile/15510866929782142007noreply@blogger.comtag:blogger.com,1999:blog-7189006048107984797.post-26202923567230642812008-02-01T13:43:00.000-08:002008-02-01T13:43:00.000-08:00Jonathan,You are discovering what many have before...Jonathan,<BR/><BR/>You are discovering what many have before you. Just dicing for units . . . essentially a randomizing process . . . inspires us to come up with story lines to explain things.<BR/><BR/>An example from my own Saxe-Bearstein battles is the tale of one of my randomly rolled brigadiers.<BR/><BR/>He was rated "Political", so I made him one of the sons of the monarch.<BR/><BR/>We randomly roll for what commanders happen to be at a battle. In one battle (Stinz) he had a cavalry brigade and led several charges (nearly getting killed in the last one).<BR/><BR/>This inspired me to write up the battle as a story where the monarch was upset with his son for all of the charges he made. He banished him to the infantry.<BR/><BR/>Jump forward to another battle (Fraudorf). It was getting late and Pete and I had pretty much decided that we were playing the last turn of the game.<BR/><BR/>This same Brigadier, Prinz Gunther von Ursa, joined an infantry unit under his command attacking the rear of an enemy unit.<BR/><BR/>The dice said that he was killed . . . this then inspired me to request a "cease fire" (ending the game in a draw) and to provide a great theme for writing up the battle.<BR/><BR/>In your particular instance, simply the way in which the dice have randomized things inspires you to "explain" it in ways that lead to more story lines.<BR/><BR/>Is it great fun?<BR/><BR/><BR/>-- JeffBluebear Jeffhttps://www.blogger.com/profile/07595975572873838050noreply@blogger.com